Follow these instructions to set up a fully redundant DiGiCo SD7 & Waves SuperRack SoundGrid setup, incorporating two mirrored SD7 engines with separate yet mirrored SoundGrid setups.
Let’s start with a list of all hardware, software and peripherals you will need to set this up:
Install and Activate SuperRack SoundGrid and your Waves Plugins on both host computers:
DiGiCo Quantum 7 digital mixing consoles have a different back panel layout, and different ports and connection requirements for SoundGrid networks than the standard SD7 console.
All connections should be done with compatible Ethernet cables at supported lengths.
Let’s take a look at the back panel of one Quantum 7 engine. We can see a Waves IO network port and two network switches:
A pair of network ports in the top blue panel marked 1 & 2 – we’ll call this the “Blue Switch.”
A pair of network ports in the bottom black panel marked 3 & 4 – we’ll call this the “Black Switch.”
Connecting a single Quantum 7 engine to SuperRack SoundGrid and one server
Set up a single Quantum 7 engine with SuperRack SoundGrid and one server:
Important: The Waves IO and SoundGrid Server must be connected to the same switch. Connecting them to different switches may result in audio drops.
Connecting a single Quantum 7 engine to SuperRack SoundGrid and two redundant servers
Set up a single Quantum 7 engine with SuperRack SoundGrid and two redundant servers:
Important:
Connecting a single Quantum 7 engine to SuperRack SoundGrid and two redundant servers
Set up dual (mirrored) Quantum 7 engines with two SuperRack SoundGrid setups, each with one server.
Important: Each engine’s Waves IO and SoundGrid server must be connected to the same switch, per engine. Connecting them to different switches may result in audio drops
Connecting dual Quantum 7 engines to SuperRack SoundGrid and two servers per engine
Set up dual (mirrored) Quantum 7 engines with two SuperRack SoundGrid setups, each with two redundant servers:
Important: The Waves IO and SoundGrid servers must be connected to the same switch, per engine. Connecting them to different switches may result in audio drops.
We highly recommend that both servers be of the same model and generation.
The instructions below assume that you properly configured network communication between the two consoles/engines about to be mirrored.
Need any further assistance? Contact our Technical Support team.